
Also you can buy Lamps project + Full SBS + Marmoset for understand how Magick Potion Vials be created
https://hrdesign.gumroad.com/l/HibOT
https://www.artstation.com/marketplace/p/xKwRX/substance-designer-lamps-sbs-marmoset

Also you can buy Lamps project + Full SBS + Marmoset for understand how Magick Potion Vials be created
https://hrdesign.gumroad.com/l/HibOT
https://www.artstation.com/marketplace/p/xKwRX/substance-designer-lamps-sbs-marmoset
Hello guys I am pleased to inform you that you can find my work on the spread of the new issue of 3D World #276, pages 42-43.
Thanks to 3D World Magazine for publishing ;).
Inspired by the different bottles on Pinterest, I got the idea, what if I tried to create something similar in Substance Designer, it's very similar to Nurbs Surfaces and Revolve in Maya. Curve node in Substance Designer was great for creating almost any silhouette of bottles, all silhouettes were made with a curve, also I create my own curve Bezier node. The material is based on a simple cylinder, but I changed its proportions to match the values of the range 0-255 HeightMap with the Displacement depth, it was necessary so that I could bring together the walls of the flasks and get sharp flask caps.
https://hrdesign.gumroad.com/l/HibOT
https://www.artstation.com/marketplace/p/xKwRX/substance-designer-lamps-sbs-marmoset